Sprint 1: Foundation

"Superagency Over Self" โ€” Building capability by solving your own problem

Weeks 1-4 High Scaffolding Stakeholder: Yourself

By Sprint End, You Will Have:

Concepts: AI as cognitive partner (not tool). Superagency mindset: your limits are not fixed. Meta-habits: Slow Down, Know Yourself, Take the Lead.

๐ŸŽฏ Prep Activity

Superagency Prep

Before Superagency Challenge

Interactive activity to prepare you for the Superagency Challenge. Explores what superagency means and how to identify problems worth solving.

๐Ÿ“‹ Assignment

Superagency Challenge

Identify 2-3 things you've wanted to change or would like to change now to increase your productivity or overall wellness that you feel unsure about being able to tackle. Select one.

SDLโ— IS
๐Ÿชž Reflection

Productive Reflection #1

Fri, Jan 23

10 min thinking BEFORE any AI interaction. What have you already tried? What do you actually know?

SDLโ—

๐Ÿ“… In-Class Plan (Wednesday)

Course Introduction & Peer Norms

  • Course philosophy: AI as cognitive partner
  • The Superagency mindset introduction
  • Peer conversation practice: Establishing norms
๐Ÿ“บ Open Session Slides โ†’
๐ŸŽฅ Watch Class Recording No recording available for this session

๐Ÿ‘ฅ Peer Conversation (In-Class Wednesday)

Establishing Norms

Core question: "What's the bottleneck when conversations fail?"

Skill: How to create conditions for understanding

See the Session Slides for the Conversation Guide with depth ladder prompts to help you go deeper.

๐Ÿ“‹ Complete Peer Conversation Reflection โ†’

Concepts: Willpower vs. Design thinking. UMPIRE framework: Understand and Map/Match phases. 5 Whys technique. Problem vs. symptom distinction.

๐Ÿ“‹ Assignment

Challenge Revision

Fri, Jan 24

Keep & Clarify, Reframe, or Replace your challenge โ€” with specificity about what you need to learn and what "solved" looks like.

SDLโ—
๐Ÿ“‹ Assignment

Problem Analysis (5 Whys)

Apply 5 Whys to your chosen challenge. Why have previous attempts failed? Draft problem statement.

SDLโ— ISโ—
๐Ÿชž Reflection

Productive Reflection #2

What did you discover by asking 'why' repeatedly? What was the real barrier?

SDLโ—
๐Ÿ“‹ Assignment

Solution Architecture

Design human process first, then identify tech support. Use Symbiotic Thinking Dojo to help draft your architecture.

ABโ— SDL

๐Ÿ“… In-Class Plan (Wednesday)

You Are the Stakeholder

  • Willpower vs. Design thinking
  • 5 Whys technique to find design opportunities
  • Solution Architecture preview with Dojo prompt
๐Ÿ“บ Open Session Slides โ†’
๐ŸŽฅ Watch Class Recording No recording available for this session

๐Ÿ‘ฅ Peer Conversation (In-Class Wednesday)

Understanding Reasoning

"Walk me through why you stopped where you stopped. What was your thinking at each step?" Partner asks follow-up questions until they truly understand the reasoning.

Skill: How to understand someone's reasoning process (not just their conclusion)

Concepts: Stakeholder knowledge as design advantage. Connecting self-knowledge to design decisions. Demo preparation.

๐ŸŽฏ Interactive Activity

Design Decision Analysis

Interactive quiz connecting self-knowledge to design decisions. Forces the connection: "I know [X] about myself, which is why my experiment does [Y]."

SDLโ— IS
๐Ÿฅ‹ Dojo Session

Dojo Depth Session

Work with Framer to develop your design story, then pass through Reflector's quality rubric. Reflector won't approve shallow answers.

SDLโ— AB
๐Ÿชž Reflection

Productive Reflection #3

Demo preparation: Draft your demo answers. Preview the Human Value Statement. Identify what's still weak.

SDLโ—

๐Ÿ“… In-Class Plan (Wednesday)

Stakeholder Knowledge as Design Advantage

  • AI demonstration: What AI can (and can't) do
  • Diagnosis: What was missing in Solution Architecture responses
  • The Connection Formula: self-knowledge โ†’ friction โ†’ experiment
  • Demo preview and Human Value introduction
  • Design Decision Analysis quiz + Peer conversation
๐Ÿ“บ Open Session Slides โ†’
๐ŸŽฅ Watch Class Recording No recording available for this session

๐Ÿ‘ฅ Peer Conversation (In-Class Wednesday)

Stakeholder-Informed Decisions

"What's one design decision you made that reflects something you know about yourself? What would a stranger designing for you have gotten wrong?"

Skill: How to articulate the connection between self-knowledge and design

Concepts: UMPIRE: Reflect and Evaluate phases. Human Value Proposition: What did YOU contribute that AI couldn't?

๐Ÿ“‹ In-Class Activity

Sprint 1 Demo Discussion

ยท 4:00 PM PST

Handwritten demo (30 min) โ†’ partner types your answers into the AI-facilitated discussion tool โ†’ AI generates probing questions โ†’ face-to-face discussion โ†’ download JSON and upload to Canvas.

๐Ÿ“… In-Class Plan (Wednesday)

Sprint 1 Demo + Sprint 2 Launch

  • Handwritten demo: 1 required question + choose 1 of 2 (30 min)
  • Partner review: AI-facilitated peer discussion (30 min)
  • Sprint 2 preview and getting started
๐Ÿ“บ Open Session Slides โ†’
๐ŸŽฅ Watch Class Recording No recording available for this session

What connected Sprint 1 to Sprint 2 for you? What do you want to carry forward, and what do you want to leave behind?

๐Ÿ“š Learning Activity

Sprint 2 Orientation

Learn what Sprint 2 is about โ€” the shift to partner work, grading structure, and two-part goal setting.

๐Ÿ“‹ Assignment

Sprint 2 Goal Setting: Part I

What will you accomplish in Sprint 2? Set specific, measurable goals.

What Comes Next

Sprint 2: Mirror โ€” You've solved your own problem. Can you solve someone else's? You'll identify a close acquaintance with a real challenge and apply everything you learned in Sprint 1 to their situation. Stakeholder: Someone you know.